Destroyed Building

I modeled and textured this building from scratch. It was a trial and error to find the best tool to make those debris. Zbrush was ok but the sculpting keeps feeling too detailed for a stylized look. So I used medium's cut tool in VR and it was magical. Then took the sculpts to Zbrush and decamated it. Then I painted the textures and gave it this painted look. This building is modular and you can reassemble it in different way to create a different destroyed look.

Debris pieces

Debris pieces

retopo after the sculpt

retopo after the sculpt

wireframe

wireframe