Sherif Habashi
Sherif Habashi
Concept Artist | Lead Environment Artist @ SHRAPNEL
Seattle, United States

Summary

As a 2D/3D Senior Concept Artist working in the Gaming/ Digital Interactive Industry, I've worked on a variety of Game styles and genres; Stylized, Fantasy, Realistic and Sci-fi.

I focus a lot on the beauty of the design, details, composition, shape and form. In my professional career, I have been in an interesting path in leading roles and production, from Architecture and Engineering to Set Design and Games Art. These different industries collectively have shaped my understanding of how to create Concepts that are believable to the mind, and Art that represents and reflects the style & purpose for which it was created.

In the past, I've worked as Project Architect for 7 years, then 2 years as Creative Director in Set Design for theater and TV. From there I started my Games and Digital Interactive experience at Microsoft and HBO

Skills

Art DirectionConcept Art3D ModelingTexturingDigital PaintingSketching3dIllustrationStoryboardingPhotogrammetryLighting

Software proficiency

Photoshop
Photoshop
After Effects
After Effects
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Quixel Suite
Quixel Suite
Octane Render
Octane Render
xNormal
xNormal
RealityCapture
RealityCapture
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine

Productions

    • Video Game
      Westworld VR
    • Year
      2016
    • Role
      Senior Concept Artist, 3D Artist
    • Company
      HBO
    • Video Game
      Quantum Break
    • Year
      2016
    • Role
      Concept Artist
    • Company
      Microsoft
    • Video Game
      Forza 5
    • Year
      2013
    • Role
      Concept Artist
    • Company
      Microsoft
    • Video Game
      Galactic Reign
    • Year
      2013
    • Role
      Concept Artist
    • Company
      Microsoft
    • Video Game
      Ryse
    • Year
      2013
    • Role
      Story Board Artist
    • Company
      Microsoft
    • Video Game
      Crimson Alliance
    • Year
      2011
    • Role
      Concept Artist
    • Company
      Microsoft
    • Video Game
      Star Wars Kinect
    • Year
      2012
    • Role
      Concept Artist
    • Company
      Microsoft
    • Video Game
      Nike + Training
    • Year
      2012
    • Role
      Concept Artist
    • Company
      Microsoft

Experience

  • Senior Concept Artist - 3D Artist at HBO
    Seattle, United States of America
    April 2014 - Present

  • Senior Concept Artist at Microsoft
    Seattle, United States of America
    August 2010 - September 2013

    Senior Concept Artist on AAA titles

  • Lead Artist at Real Networks
    Seattle, United States of America
    February 2006 - June 2010

    Lead Game Artist on Casual Games